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Fallout 4 dead bodies in settlements
Fallout 4 dead bodies in settlements





fallout 4 dead bodies in settlements fallout 4 dead bodies in settlements

I've been trying to figure it out and just have had no luck. Read through those sections of the wiki first for a basic understanding of things like a Workshop, Structures, … This is a primer for how to get the most out of your Settlements. Unable to bring himself to end their suffering, the only survivor, Theodore Croup, would both gather the shuffling remains of his family together and loc… I'm sure there is a way to get into the console and mess with it but I'm trying to avoid that if at all possible. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Remove dead bodies mod? It's a bug in the game. If you're talking about raiders they will disappear after some in-game days.

fallout 4 dead bodies in settlements

Maybe? There are mods that will remove any limits, add new building objects, increase settlement sizes and much more. Maybe a revamp of the cannibalism perk to remove the body once eaten? Fallout 4 - Removing bodies from Settlements.

fallout 4 dead bodies in settlements

You are a sick and twisted, utterly demented individual.that makes perfect sense and would likely become a community leader in an irradiated wasteland.Maybe? I hate Fallout 4 settlements. (Just goes to show how big the map is, I guess!) I admit that respawning does feel relatively fast in FO4 - which I totally don't get, as I think they increased the duration of time required before areas repopulate. Plus, doing it this way seems to have killed most of the "bloat" that affected save files in all of the other titles. The only containers that would NOT repopulate were the few, special ones marked as "non-organic" which would hold various special quest items or whatnot. I'd say graveyards, but I think they would eventually wind up taking way too much space over long playthroughs.Īll of the Bethesda games since Morrowind have featured respawning enemies and organic containers. Doing it this way could ensure the engine could keep track of existing Settlers after they died, if it needs to for whatever reason. That way each "urn" would display the name of the Settler when you moused over it. Wouldn't be too hard to create a nice, random naming system for Settlers, either. As your settlers died, the 3-day (7-day?) clean-up would result in bodies being replaced with another "urn" on the rack. I would love to see the ability to build cremation furnaces and a rack that would populate with urns, vases, or small boxes of ashes. There was something very emotional about that. If an NPC died, their grave would appear in the crypt with a name plaque and everything. I hope they add in something like the crypt system in Skyrim.







Fallout 4 dead bodies in settlements